The Company:
We are on a mission to take Immersive Entertainment to a whole new level!!!!
Immersive Gamebox is revolutionising the gaming landscape, delivering a unique, shared and social gaming experience, captivating audiences of all ages and skill levels
When it comes to fun and games, we’re in a league of our own with over 25,000, 5 star Tripadvisor reviews putting us in the top 10% of attractions worldwide!!
We are looking for people who want more than a job - they want to help build a company that disrupts an entire industry. With Immersive Gamebox, you’ll be allowed to push your boundaries, find out what you’re capable of, work with and learn from brilliant colleagues, and enjoy the journey of building a business. Sound like something you can get on board with? Awesome.
The Job:
We are looking for a Game Designer driven by a desire to develop innovative experiences that bring people together. You will need to be flexible and able to apply your skills to work on a wide variety of projects in a fast-paced environment. Casual or hyper casual design experience is a bonus.
Working alongside the Game Developers and production team, the Game Designer will be responsible for designing, planning and executing new games and product refreshes of existing games. You will be responsible for ensuring that IGB games are renowned as the most fun, immersive group experiences on the planet, reaching an audience that goes well beyond traditional gamers.
This position involves wearing many different hats: from creative thinker to customer experience advocate. You will find inspiration from all types of gaming and entertainment (and beyond) and apply these to create novel experiences.
The Work:
Design and write up new game concepts, guiding and working closely with the Developers on rapid prototyping in Unity, and potentially building simple prototypes yourself.
Apply a data-driven production & design methodology.
Run user testing programs, defining learning objectives, feedback loops and key learnings.
Work with the Unity developers to refine and iterate level designs on gameplay elements based on feedback from testers.
Plan your own work proactively and methodically, including regular check-ins with the head of Content and the rest of the Content Team.
Work with the artists and animators to establish and refine the look of each game.
Who We’re Looking For:
Creative problem solver, but pragmatic. Coming up with new experiences is an inherently creative endeavour. You work fast and understand that shipped can often be better than perfect, whilst holding yourself to high standards for customer experience and project management . We want to think differently and examine long-held truths, whilst balancing outcomes with business needs.
Manage yourself. We measure your outcomes, not your inputs, so it’s on you to make sure you are looking after yourself and what’s important to you, whilst meeting the needs of the organization.
Responsive to feedback from customers, testers and other team members.
Have fun. We are a company whose mission is all about play. We work hard, but it’s important to enjoy the journey as it unfolds.
Can work predominantly remotely, but must be able to work on-site at our offices in central London from time to time when testing games.
Experience:
Track record of designing, refining and testing commercially successful games
3+ years experience designing games
Background in data-driven testing and iteration based on user testing
Passion for play and games of all types including mobile games, board games, physical games, console games, etc
Working knowledge of Unity a plus
Prototyping capabilities is a plus
Experience designing social or party games is a plus
Experience working in fast-growth or early-stage businesses is a plus
Experience working with multi-disciplinary teams is a plus
Benefits:
Unlimited Holiday
Hybrid Working (3 x days in the Office / 2 x days Flexible)
NEST Pension (3% Employer Contribution)
Employee Assistance Programme - EAP (Self and Family)
A chance to test our games before the general public
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