Responsibilities:
Rig characters and objects for animation using blender’s Rigify System.
Set up lighting and environments for scenes.
Troubleshoot technical issues and optimize assets for performance.
Requirements:
Expertise in rigging and technical animation techniques.
Knowledge of lighting and rendering principles.
Ability to work efficiently and solve technical challenges.
Personal Computers with 3D software capabilities.
Note: Juniors with a portfolio are encouraged to apply.
Note that this is a voluntary role.